![]() ![]() What has truly impressed me about The Bard’s Tale Trilogy is how close to the original they kept the games. It is only a guess, but I would say if they had created this game today you would see more content and much less grinding. The space limitations forced developers to find inventive ways to extend how long it would take you to beat the game. They did not have the room to fit as much content into many of these older games. I will offer a reminder that the reason for the grind was because of how limited the space was. Hours of pointless grinding takes away from my enjoyment of the game.įor those who do enjoy pain though… they do offer legacy mode. I play these games to immerse myself in the story, and to build a world in my head as my character’s adventure. It maybe I play these games for a different reason than the people who miss the old grinds. One of the biggest problem with many of these older RPGs is how much grinding it took to actually progress in them. I have seen some discussions on Steam say that this has taken away from the game and that they wish the game played more like the old version did. It is now easier to level up your characters. Some mechanics have changed from the original The Bard’s Tale games. I would include it among my top 10 favorite video game soundtracks. The music for The Bard’s Tale Trilogy is truly a masterpiece. However that may just be my nostalgia talking. I almost think I enjoy the old music scores for the DOS and NES version more than I enjoy the remastered works for The Bard’s Tale Trilogy. Even back when I first played the DOS and NES versions I found the music enchanting. I have always loved the music in The Bard’s Tale. In fact, if you have a full party you cannot use summons or accept monsters into your party due to that. One thing I have noticed is you can have more party members in the new game. I cannot say if I enjoy the new or old art more. The remastered version stays with the spirit of the original while enhancing the graphics very pleasingly. They are pixel are, but I love pixel art. Now that I look back on those visuals, I still feel they held up well. Of course, my experience up to that point had been playing old Atari and Nintendo games. Back when I first played the game I felt it had some of the best graphics I had seen in a video game. I have always loved The Bard’s Tale Artwork. Visuals 5.0 The Bard’s Tale: Tales of the Unknown In hindsight, it is hard to say if grinding or devious puzzles were more annoying in old games. They could not have someone beating their game in a single afternoon and justify their prices… hence the grind. ![]() ![]() There was not enough space on those older computers to fit 50 or more hours of gameplay. Of course games of this era needed the grind. I play them to immerse myself in an interactive story. I do not play games for their difficulty usually. ![]() As I will explain below in more detail, the original version was a long grind. I admit that I am enjoying the remastered version more than I enjoyed the original. I finally checked it out and see what I thought of the new remastered version of the game. Recently Krome Studios has remastered this classic tale. Fast Forward all of these years: I now play the original series using D-Fend as it will not run on most modern computers without DosBox. This Archive had several games which have long since became favorites of mine. Then years later he bought me the Ultimate RP Archives. Years later he bought me the game on the Nintendo Entertainment System and I loved playing it there. My brother eventually gave me the computer, however, he kept his games. It was the first RPG games I had ever played, and to this day it is one of my all-time favorite games. He was playing it on his Tandy 1000 (with deskmate!). My brother first introduced me to The Bard’s Tale back around 1988 when I was just 7 years old. ![]()
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