![]() ![]() ![]() not fun, when it’s the main story of the game and when the previous 3DS game Trio of Towns handled it so much better. People in town talk about stuff changing, but you don’t really get to experience any of it. Nothing changes visually, you can’t visit the “shops” people open other than the salon. If this had come out before mineral town, I wouldn’t have bought mineral town. At this point it is one of my favorite entries in the series. However just like the wilds of your farm the game is what you shape it to be and what you put into it. When I go back to older bokumono games I find myself wishing for some gameplay aspect of olive town but usually not vice versa. With its efficient and effective gameplay loop and mechanics and the rather comparable social aspects to previous games as well as its steps to include all players the game is an entertaining greatest hits sorta game. Plus the character customization (a greater range in skin tones and hair types although still lacking is a step forward for the series) and same sex marriage gives the player a lot of freedom. The gameplay is streamlined but there is a point to it because you will need items (lots of them ) to build up both the town and your farm. As in time, town level, season, weather, friendship, romance (both as a candidate and an observer. ![]() That drives me nuts) and the dialogue lists are comparable to other bokumono games. The controls really click with this game (except you can’t push livestock. The gameplay mechanics like the fishing mini game aren’t tedious but don’t try to be their own thing. The gameplay loop has a lot more focus than many of the other bokumono games. I regularly clear out my funds hoarding rare ore to improve my farm. The museum isn’t a set piece but it gives you goals for your collecting and the high costs of giant makers make your grinding (or if you wanna buy your way out ) your currency (of which there are two types)worth something. Plus the game has a number of in game achievement like goals that net new titles and an item (the game rewards you for progressing). I’m over 300 hours in and I am still making changes to my farm land and crop rotation. There is a pretty decent amount of crop (and animal, just don’t expect animal parade 2.0) variety along with generational breeding to get your animal by products to the max level. There are several mines and side areas to farm items, the land is constantly growing back which gives you a malleable farm you can constantly reshape. I play for the farming and ranching which the game does a great job at. Granted a major focus is leveling up the town so it doesn’t just function as a staging area/festival and store hub which is not always the case in bokumono games. If you are expecting the town (which is full of npcs who talk a lot) to be the main source of your gameplay loop the the game is likely gonna be disappointing. Some of this write up reads like it isn’t actually looking for a bokumono game but something adjacent). However I also feel there is a slight missing the point of the game (and the series. I feel like many of the complaints against the game are valid. ![]()
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